* Make it compile again
authormathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Wed, 25 Nov 2009 16:12:00 +0000 (16:12 +0000)
committermathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Wed, 25 Nov 2009 16:12:00 +0000 (16:12 +0000)
commite0ca292ea49f929960e9dd19221c10cfa9faa760
treed43196dcc2c86932beac18d7e640e26d99f42919
parenteed95242ec666f08d810570c8b84f09343b91134
* Make it compile again
* Remove SOLID and PASSTHROUGH as they were redundant
* Document HitResponse and COLGROUP_*
* Sprites can be created directly from images (see decal.*)
* etc.

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6087 837edb03-e0f3-0310-88ca-d4d4e8b29345
20 files changed:
CMakeLists.txt
config.h.cmake
data/levels/test/decal.stl
src/badguy/kamikazesnowball.cpp
src/badguy/mriceblock.cpp
src/main.cpp
src/object/block.cpp
src/object/decal.cpp
src/object/decal.hpp
src/object/magicblock.cpp
src/object/moving_sprite.cpp
src/object/rock.cpp
src/object/unstable_tile.cpp
src/sprite/sprite_data.cpp
src/sprite/sprite_manager.cpp
src/supertux/collision_hit.hpp
src/supertux/main.cpp
src/supertux/moving_object.hpp
src/supertux/sector.cpp
src/worldmap/spawn_point.cpp