Level 1-11 "Night Chill": Added crumbling tiles.
authorflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 26 Feb 2010 16:28:03 +0000 (16:28 +0000)
committerflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 26 Feb 2010 16:28:03 +0000 (16:28 +0000)
commitdab1afe00774557908c930689d7bfe3d81ca3d49
tree0924044522bcd8cb714dc07efe58c79f557c3b3a
parentbbe4e63956938536cbba8860ca2c8e9b7a226a9c
Level 1-11 "Night Chill": Added crumbling tiles.

They are used twice: At a "save" position first, where Tux doesn't die if he
falls down, and at the end where proceeding fast it not an issue, because there
is no enemy to fear. So it shouldn't make the level (much) more complicated.

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6400 837edb03-e0f3-0310-88ca-d4d4e8b29345
data/levels/world1/11 - Night Chill.stl