- moved tilemanager into its own class
authorIngo Ruhnke <grumbel@gmx.de>
Mon, 14 Jun 2004 22:45:24 +0000 (22:45 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Mon, 14 Jun 2004 22:45:24 +0000 (22:45 +0000)
commitc79b901309bf5e0544fef1e92d264f51402f4370
treefc0496856027296e48df4c52ef6e1dd44092b6b7
parentc2a0343d166e426a6a24c97ce608dc5ac7f217de
- moved tilemanager into its own class
- renamed texture.h to surface.h

SVN-Revision: 1490
32 files changed:
src/Makefile.am
src/background.h
src/badguy.h
src/button.h
src/gameobjs.cpp
src/gameobjs.h
src/high_scores.cpp
src/level.h
src/leveleditor.cpp
src/leveleditor.h
src/menu.h
src/mousecursor.h
src/particlesystem.h
src/player.h
src/scene.h
src/screen/drawing_context.cpp
src/screen/font.h
src/screen/screen.h
src/screen/surface.cpp [new file with mode: 0644]
src/screen/surface.h [new file with mode: 0644]
src/sector.cpp
src/setup.cpp
src/special.h
src/sprite.h
src/supertux.cpp
src/tile.cpp
src/tile.h
src/tile_manager.cpp [new file with mode: 0644]
src/tile_manager.h [new file with mode: 0644]
src/tilemap.cpp
src/title.cpp
src/worldmap.cpp