Magic Blocks only turn solid when nothing's blocking them. /
authorChristoph Sommer <mail@christoph-sommer.de>
Sat, 12 Aug 2006 22:19:42 +0000 (22:19 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Sat, 12 Aug 2006 22:19:42 +0000 (22:19 +0000)
commitc483080151dcb9de26e884406d3902330fe9fb9d
treed15eff456a69f0495fc9a0edf324c4c2d2731f62
parent5f6321f7860167eb2d4ce6ae3f909eda555725b3
Magic Blocks only turn solid when nothing's blocking them. /
Split Sector::is_free_space into is_free_of_tiles, ..._statics and ..._movingstatics

SVN-Revision: 4173
data/levels/test/magicblocks.stl
src/badguy/badguy.cpp
src/badguy/mrtree.cpp
src/object/magicblock.cpp
src/object/player.cpp
src/sector.cpp
src/sector.hpp
src/title.cpp