- added alternative (more flexible) way to define badguys in a level
authorIngo Ruhnke <grumbel@gmx.de>
Thu, 25 Mar 2004 11:36:05 +0000 (11:36 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Thu, 25 Mar 2004 11:36:05 +0000 (11:36 +0000)
commitc2155db91b3d63c975814a7045adfb541674798d
treebe498a28785b0494ca686ec7807a344128185d7b
parente3487e5e50db8084f433860cc57205bdfae8dd65
- added alternative (more flexible) way to define badguys in a level

SVN-Revision: 358
src/badguy.cpp
src/badguy.h
src/gameloop.cpp
src/level.cpp
src/level.h
src/leveleditor.cpp
src/lispreader.cpp
src/lispreader.h