A couple of fixes on Door class:
authorRicardo Cruz <rick2@aeiou.pt>
Sun, 20 Jun 2004 14:50:21 +0000 (14:50 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Sun, 20 Jun 2004 14:50:21 +0000 (14:50 +0000)
commitbe3f7c52e1a2f97001d9caeb530a46d09244f20a
treea5faa29dbeb7cb95dbbbb6abb57fb90b7c5f9d22
parent7dd997b1207127e88f42915ec8bc1aa8e7599ad1
A couple of fixes on Door class:
- door images were being stored for each object (IMO door game object, should be putted together with the others. This way, wouldn't be needed to add stuff into resources.cpp directly, but to load_objects_gfx() func);
- animation was not working properly (could be added to Sprite one time animations).

SVN-Revision: 1503
src/door.cpp
src/door.h
src/resources.cpp