-renamed ViewPort to Camera
-removed type() function from GameObject, you should better use C++ RTTI:
* casting: BadGuy* badguy = dynamic_cast<BadGuy*> (object);
* comparing for specific type if(typeid(object) == typeid(BadGuy))
* getting the name typeid(object).name()
-moved camera handling into Camera class
-tweaked camera behaviour. Look for details in
http://netpanzer.berlios.de/supertux/index.php/Camera
Horizontal scrolling seems to be nicely now, vertical scrolling is still a bit
too hectically...
SVN-Revision: 1309
28 files changed: