-Added new object system and converted some GameObjects to it.
authorMatthias Braun <matze@braunis.de>
Thu, 20 May 2004 12:12:39 +0000 (12:12 +0000)
committerMatthias Braun <matze@braunis.de>
Thu, 20 May 2004 12:12:39 +0000 (12:12 +0000)
commitb145cb4377ee4ba2b2c725e3e1f36a27bcae2ff5
tree32427a7d5c1662dfebe1b4ab05638a2b4d16c773
parenta478f5cb3a878e997b3d91ebaa53f938d5d51411
-Added new object system and converted some GameObjects to it.
 Please take a look if you like this new interface and complain as soon as
 possible :)
-Currently you experience some stuff is drawn at the wrong layer, that is
 because not everything is using the new displaymanager yet.

SVN-Revision: 1276
20 files changed:
src/Makefile.am
src/badguy.cpp
src/display_manager.cpp [new file with mode: 0644]
src/display_manager.h [new file with mode: 0644]
src/drawable.h [new file with mode: 0644]
src/game_object.cpp [new file with mode: 0644]
src/game_object.h [new file with mode: 0644]
src/gameloop.cpp
src/gameobjs.cpp
src/gameobjs.h
src/particlesystem.cpp
src/particlesystem.h
src/text.h
src/texture.h
src/tile.h
src/vector.h [new file with mode: 0644]
src/viewport.cpp [new file with mode: 0644]
src/viewport.h [new file with mode: 0644]
src/world.cpp
src/world.h