Only use power-of-two texture on OpenGL-ES, as newer OpenGL standards allow non-power...
authorgrumbel <grumbel@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 20 Nov 2009 19:47:13 +0000 (19:47 +0000)
committergrumbel <grumbel@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 20 Nov 2009 19:47:13 +0000 (19:47 +0000)
commitb0cc9c9c318e8ca62075a261ae13a61d3044fadb
tree7befadc3b664119f972cbe871e41e7d5835d5335
parent48e40d99301be45d9a57f7db1866a5021b708f93
Only use power-of-two texture on OpenGL-ES, as newer OpenGL standards allow non-power-of-two textures (fixes some blending artifacts, but not all)

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6070 837edb03-e0f3-0310-88ca-d4d4e8b29345
src/video/gl/gl_texture.cpp