introduce a new SoundManager class and merged MusicManager with it. Using this class...
authorMatthias Braun <matze@braunis.de>
Mon, 31 May 2004 22:13:15 +0000 (22:13 +0000)
committerMatthias Braun <matze@braunis.de>
Mon, 31 May 2004 22:13:15 +0000 (22:13 +0000)
commitaea1b715f22599f5e202693cb93a0852704d6422
treeb88293945d0292307ba7f7c3f65eecc25b95af69
parentc1b363eec6b611a7c6d113fa0e6adbfec33a84fa
introduce a new SoundManager class and merged MusicManager with it. Using this class we can create real stereo effects based on player position, without adding strange hacks to badguy.cpp

SVN-Revision: 1376
23 files changed:
src/Makefile.am
src/badguy.cpp
src/gameloop.cpp
src/level.cpp
src/leveleditor.cpp
src/moving_object.h
src/music_manager.cpp [deleted file]
src/music_manager.h [deleted file]
src/musicref.cpp
src/musicref.h
src/physic.cpp
src/physic.h
src/player.cpp
src/resources.cpp
src/resources.h
src/sector.cpp
src/setup.cpp
src/sound.cpp
src/sound.h
src/sound_manager.cpp [new file with mode: 0644]
src/sound_manager.h [new file with mode: 0644]
src/special.cpp
src/worldmap.cpp