Clip object velocity at 16, so objects no longer get stuck in others, e.g. after...
authorChristoph Sommer <mail@christoph-sommer.de>
Thu, 1 Feb 2007 22:01:35 +0000 (22:01 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Thu, 1 Feb 2007 22:01:35 +0000 (22:01 +0000)
commita4977e73042b36173c9fb6b353ca205b9715f6c2
tree91fc80c73beccea61d2e6f34cca9a242bd7dc208
parent3ce9d89c39d82a1d96301e2ec96c11020f633544
Clip object velocity at 16, so objects no longer get stuck in others, e.g. after a long fall

SVN-Revision: 4775
src/sector.cpp