Replaced the use of a vector for the tiles placement by a map one.
authorRicardo Cruz <rick2@aeiou.pt>
Thu, 5 Aug 2004 18:58:08 +0000 (18:58 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Thu, 5 Aug 2004 18:58:08 +0000 (18:58 +0000)
commit9f43687076203b3769cd2b9a499d1fb57cd8c40f
tree63720b8bc2fb6b373ec467402fcd44c9155dec5d
parentb46d315e072211b91cd14a6208515ffed10d4392
Replaced the use of a vector for the tiles placement by a map one.
This way, empty tiles are not created, and so, we can now have the organization I posted on the ml.

SVN-Revision: 1711
src/leveleditor.cpp
src/tile_manager.cpp
src/tile_manager.h
src/tilemap.cpp