properly implement invisible blocks
authorMatthias Braun <matze@braunis.de>
Mon, 22 Nov 2004 23:47:51 +0000 (23:47 +0000)
committerMatthias Braun <matze@braunis.de>
Mon, 22 Nov 2004 23:47:51 +0000 (23:47 +0000)
commit995d8328815cad1e6572b832832bb61a8aeaeb8e
treee795f32ed636bdf223a2e8b6c107601d0d5b9789
parent1d4f04476ae2c9e1530e48bb8881955d4a9d7238
properly implement invisible blocks

SVN-Revision: 2139
14 files changed:
TODO
data/images/supertux.strf
data/images/tilesets/supertux.stgt
data/levels/test/invisible_blocks.stl [new file with mode: 0644]
lib/special/sprite.cpp
lib/video/surface.cpp
src/badguy/badguy.cpp
src/object/block.cpp
src/object/block.h
src/object/invisible_block.cpp [new file with mode: 0644]
src/object/invisible_block.h [new file with mode: 0644]
src/sector.cpp
src/sector.h
stamp-h1 [deleted file]