Patch by Ryan:
authorRicardo Cruz <rick2@aeiou.pt>
Sun, 18 Apr 2004 11:09:55 +0000 (11:09 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Sun, 18 Apr 2004 11:09:55 +0000 (11:09 +0000)
commit919d46f4dc58a127596d4b8a6b29409fcbf128b9
tree4516d5f3ccc3c63b1f336ba011808ae4eacbf0dc
parentdc7462af6bf6927497c7249d612895e3b8a1f03e
Patch by Ryan:

Here's a patch that makes a few changes that makes ST more like SMB.

Changes include:
* Kicked mriceblocks (laptops) don't die after hitting a single enemy, they
keep going to kill more badguys (or Tux if you're not careful)
* You can now kick mriceblocks (laptops) by running into their sides. Before
you had to jump on them to "kick" them and if you walked into their sides
you would die (or shrink).
* When badguys walk into one another they turn around instead of walking
through eachother.


SVN-Revision: 550
src/badguy.cpp
src/player.cpp
src/world.cpp