- Reworked Surface class and drawing stuff:
authorMatthias Braun <matze@braunis.de>
Mon, 3 Oct 2005 15:29:22 +0000 (15:29 +0000)
committerMatthias Braun <matze@braunis.de>
Mon, 3 Oct 2005 15:29:22 +0000 (15:29 +0000)
commit86181b0a14d89cf45daf97199c3556c4dd1ee7b7
tree1b3e68043e4d92f9485d700d2b27bfa97ba3bbaf
parent151f7e83a01188e85c915d60a344de2eef5b2cfd
- Reworked Surface class and drawing stuff:
    - colors and alpha values are floats now
    - No complicated SurfaceData/SurfaceImpl stuff anymore
    - Loaded images are cached and reused

SVN-Revision: 2806
57 files changed:
data/images/engine/fonts/numbers.png [deleted file]
data/images/engine/fonts/shadow-big.png [new file with mode: 0644]
data/images/engine/fonts/shadow-small.png [new file with mode: 0644]
data/images/engine/fonts/shadow.png [new file with mode: 0644]
data/levels/world2/dfk-level3.stl
data/levels/world2/level2.stl
src/badguy/badguy.cpp
src/flip_level_transformer.cpp
src/game_session.cpp
src/gui/button.cpp
src/gui/menu.cpp
src/gui/mousecursor.cpp
src/gui/mousecursor.hpp
src/lisp/writer.cpp
src/lisp/writer.hpp
src/main.cpp
src/object/ambient_sound.cpp
src/object/background.cpp
src/object/display_effect.cpp
src/object/fireworks.cpp
src/object/gameobjs.hpp
src/object/level_time.cpp
src/object/particlesystem.cpp
src/object/particlesystem_interactive.cpp
src/object/platform.cpp
src/object/text_object.cpp
src/object/tilemap.cpp
src/object/tilemap.hpp
src/player_status.cpp
src/resources.cpp
src/resources.hpp
src/sector.cpp
src/sprite/sprite.cpp
src/sprite/sprite.hpp
src/sprite/sprite_data.cpp
src/textscroller.cpp
src/tile.cpp
src/tile.hpp
src/tile_manager.cpp
src/tile_manager.hpp
src/title.cpp
src/video/color.hpp [new file with mode: 0644]
src/video/drawing_context.cpp
src/video/drawing_context.hpp
src/video/font.cpp
src/video/font.hpp
src/video/image_texture.cpp [new file with mode: 0644]
src/video/image_texture.hpp [new file with mode: 0644]
src/video/screen.cpp
src/video/screen.hpp
src/video/surface.cpp
src/video/surface.hpp
src/video/texture.cpp
src/video/texture.hpp
src/video/texture_manager.cpp [new file with mode: 0644]
src/video/texture_manager.hpp [new file with mode: 0644]
src/worldmap.cpp