Don't give score when flatting a badguy, since this leaves to unfair situations....
authorRicardo Cruz <rick2@aeiou.pt>
Wed, 28 Apr 2004 12:13:00 +0000 (12:13 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Wed, 28 Apr 2004 12:13:00 +0000 (12:13 +0000)
commit837e41b7fdee903937eaa4f68cc804cc828bcb20
treee09ebfab444972c85e83aa38d96ed270bba43fa3
parent123292bf991efd64b543987073755a5e033cebfa
Don't give score when flatting a badguy, since this leaves to unfair situations. Besides, we are already giving score for when he kills other enemies...

I also think that we should give (let's say) half of the score, when a badguy is killed by a bullet. Since it is so easy to do that... What do you say?

SVN-Revision: 800
src/badguy.cpp