Ignore the gradient Surface (cache) when in OpenGL (as asked by Ryan).
authorRicardo Cruz <rick2@aeiou.pt>
Thu, 10 Jun 2004 15:50:01 +0000 (15:50 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Thu, 10 Jun 2004 15:50:01 +0000 (15:50 +0000)
commit7579564e01bdace2bcb99dffe8df9a2ccda84ab1
tree09402efe38b60064712aaa4ce398ce1061e1339a
parent66ab8f75a39aa01b16dd752f35a7cf778a17e841
Ignore the gradient Surface (cache) when in OpenGL (as asked by Ryan).

SVN-Revision: 1463
src/background.cpp