#318: Automatically run default.nut for each level/sector and worldmap. We may want...
authorRyan Flegel <rflegel@gmail.com>
Fri, 16 May 2008 15:42:02 +0000 (15:42 +0000)
committerRyan Flegel <rflegel@gmail.com>
Fri, 16 May 2008 15:42:02 +0000 (15:42 +0000)
commit73320c3896f002f5a611d3e8b471e0cd01ca75b4
treefafb3dc29ea0c730038b687d386f35b3aeec56ec
parent812452cc4293e08876bfa9a67c17d45f365b3df2
#318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut.

SVN-Revision: 5484
28 files changed:
data/levels/test/intro.stl
data/levels/test/intro2.stl
data/levels/test/keydoors.stl
data/levels/test/snowslope.stl
data/levels/test/transition.stl
data/levels/world2/Crumbling_Path.stl
data/levels/world2/airkey.stl
data/levels/world2/builder.stl
data/levels/world2/christophB.stl
data/levels/world2/detour.stl
data/levels/world2/fish.stl
data/levels/world2/key1.stl
data/levels/world2/key2.stl
data/levels/world2/key3.stl
data/levels/world2/key4.stl
data/levels/world2/key5.stl
data/levels/world2/leaves.stl
data/levels/world2/level1.stl
data/levels/world2/level2.stl
data/levels/world2/trees.stl
data/levels/world2/underconstruction.stl
data/levels/world2/updown.stl
data/levels/world2/village.stl
data/levels/world2/worldmap.stwm
src/level.cpp
src/level.hpp
src/sector.cpp
src/worldmap/worldmap.cpp