- sounds are on both channels
authormathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Thu, 24 Dec 2009 16:26:47 +0000 (16:26 +0000)
committermathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Thu, 24 Dec 2009 16:26:47 +0000 (16:26 +0000)
commit692f5e9f1c7cbbf472794300f6898e6316098253
tree9ebc2bb9f435d50651b186a5c71b774dbb95ee7f
parent89d6c73558c7ceeb5f1e7a7495b4a82e15e1b830
- sounds are on both channels
- break snail to make SpriteData::Action const
- player_status is local
- optimized tilemap::draw a bit (might do some more later)

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6223 837edb03-e0f3-0310-88ca-d4d4e8b29345
34 files changed:
CMakeLists.txt
data/images/creatures/snail/snail.sprite
src/audio/dummy_sound_source.cpp
src/audio/openal_sound_source.cpp
src/audio/openal_sound_source.hpp
src/audio/sound_manager.cpp
src/audio/sound_source.hpp
src/badguy/snail.cpp
src/badguy/snail.hpp
src/object/player.cpp
src/object/rock.cpp
src/object/tilemap.cpp
src/scripting/functions.cpp
src/sprite/sprite.cpp
src/sprite/sprite.hpp
src/sprite/sprite_data.cpp
src/sprite/sprite_data.hpp
src/supertux/game_session.cpp
src/supertux/game_session.hpp
src/supertux/globals.hpp
src/supertux/main.cpp
src/supertux/menu/contrib_world_menu.cpp
src/supertux/player_status.hpp
src/supertux/resources.cpp
src/supertux/sector.cpp
src/supertux/sector.hpp
src/supertux/tile_set.hpp
src/supertux/title_screen.cpp
src/supertux/title_screen.hpp
src/supertux/world.cpp
src/supertux/world.hpp
src/worldmap/tux.cpp
src/worldmap/worldmap.cpp
src/worldmap/worldmap.hpp