* Made a few additions to the file formats reference.
authorOndřej Hošek <ondra.hosek@gmail.com>
Wed, 19 Oct 2005 15:20:54 +0000 (15:20 +0000)
committerOndřej Hošek <ondra.hosek@gmail.com>
Wed, 19 Oct 2005 15:20:54 +0000 (15:20 +0000)
commit67356bbcb1cfb6b99358d791c0a2a00d55e4015e
treefe45e177a91b3deb6112455dcff9d128365124b0
parent174845cb481958bfabadb0e2d06f1497109f4361
* Made a few additions to the file formats reference.
* Added two cheats: "mortal" deactivates invincibility, "whereami" prints the player's coordinates to stdout.
* Updated the README.
* Fixed a spelling mistake in Czech translation.
* Fixed a path error in a test level.
* Began converting Bonus Island 2 to the new formats. Extro, worldmap and levelsubset files as well as the first few levels are done. (I wish there was a Lisp parser for Python... or somebody would implement the conversion algorithms into SuperTux itself... until then, it's manual work.)

SVN-Revision: 2868
13 files changed:
README
data/Jamfile
data/levels/bonus2/extro.txt
data/levels/bonus2/info [new file with mode: 0644]
data/levels/bonus2/level1.stl
data/levels/bonus2/level2.stl
data/levels/bonus2/level3.stl
data/levels/bonus2/level4.stl
data/levels/bonus2/worldmap.stwm
data/levels/test/wansti-level4.stl
data/locale/cs.po
docs/fileformats/fileformats.xml
src/game_session.cpp