Fixed some world1 levels that use darksnow (again...) and made the level "The Escape...
authorArvid Norlander <anmaster@berlios.de>
Mon, 17 Jul 2006 11:11:45 +0000 (11:11 +0000)
committerArvid Norlander <anmaster@berlios.de>
Mon, 17 Jul 2006 11:11:45 +0000 (11:11 +0000)
commit5bb46bbc66f7d8141ef5786f60b5115c3f319380
tree260ddccc56ddf69b956ba85b19e0ae7ce7cb1e67
parent62626152f678e7c90ce34609fae7648d60b3a1d4
Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap.

SVN-Revision: 4036
data/levels/world1/08 - Stone Cold.stl
data/levels/world1/14 - Entrance to the Cave.stl
data/levels/world1/19 - Miyamoto Monument.stl
data/levels/world1/20 - End of the Tunnel.stl
data/levels/world1/23 - The Escape.stl