When creating a brick object to handle tiles with attribute brick the iced image...
authorWolfgang Becker <uafr@gmx.de>
Sun, 22 Sep 2013 00:07:06 +0000 (02:07 +0200)
committerWolfgang Becker <uafr@gmx.de>
Sun, 22 Sep 2013 00:07:06 +0000 (02:07 +0200)
commit58afd70ea8a836bc41e6da8dd376728d90d27431
treeb5a818a1430bb978d3272268f38903eef1151525
parent31031c24034f2fc9ac76418efd26a4a984c5bef8
When creating a brick object to handle tiles with attribute brick the iced image is used for icy variant of the tiles (ID 78 and 105).
data/images/objects/bonus_block/brickIce.sprite [new file with mode: 0644]
src/object/brick.cpp
src/object/brick.hpp
src/supertux/sector.cpp