A few changes to make the code ready for the new level editor.
authorRicardo Cruz <rick2@aeiou.pt>
Mon, 28 Jun 2004 11:30:27 +0000 (11:30 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Mon, 28 Jun 2004 11:30:27 +0000 (11:30 +0000)
commit4768775a296265eea1afae5cf971b1706fc049fd
treead8f5d1360384c0e4d985326f7f21eb0bf2cab4e
parent1416edad687bd0bcdc9da304f200d41d8afb628d
A few changes to make the code ready for the new level editor.
Major changes:
- Level's save() works. Still doesn't save the game properly.
- added a set_drawing_effect() for DrawingContext. Will apply it to the following drawings. Works with pop/push_transform.

SVN-Revision: 1514
src/level.cpp
src/mousecursor.cpp
src/screen/drawing_context.cpp
src/screen/drawing_context.h
src/sector.cpp
src/sector.h
src/supertux.cpp
src/tile_manager.h
src/tilemap.h