Background drawing now starts at the center of the level, instead of the top/left...
authorgrumbel <grumbel@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Mon, 30 Nov 2009 17:34:31 +0000 (17:34 +0000)
committergrumbel <grumbel@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Mon, 30 Nov 2009 17:34:31 +0000 (17:34 +0000)
commit4751769fa541c3f987ebaeed5b36dc6f78cdb51d
treed9de184df31eb9dbbac42de125b8398720dfad9c
parentf659f0735b7ba51c7f2d898b9328fd26ffece081
Background drawing now starts at the center of the level, instead of the top/left, it also happens in WorldCO instead of ScreenCO, making it a little bit more robust against resolutions changes, it is however still not resolution independed

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6158 837edb03-e0f3-0310-88ca-d4d4e8b29345
src/object/background.cpp
src/object/background.hpp