changed worldmap to be stored inside the same directory as the levelsubset, fixed...
authorMatthias Braun <matze@braunis.de>
Thu, 2 Dec 2004 00:25:27 +0000 (00:25 +0000)
committerMatthias Braun <matze@braunis.de>
Thu, 2 Dec 2004 00:25:27 +0000 (00:25 +0000)
commit45d21c1c59a58aa557b62d3aa22ba89a975e323c
treea449e9787ff5f83b81d2c319189e0b3f708d47b9
parent4e55c2158b5e9991b86d2377e37c373a3a433962
changed worldmap to be stored inside the same directory as the levelsubset, fixed badguys writing out their current position instead of their startposition when saving levelfile

SVN-Revision: 2235
22 files changed:
data/levels/bonus1/info
data/levels/bonus1/worldmap.stwm [new file with mode: 0644]
data/levels/world1/worldmap.stwm [new file with mode: 0644]
data/levels/worldmap/bonusisland1.stwm [deleted file]
data/levels/worldmap/icyisland.stwm [deleted file]
lib/app/setup.cpp
lib/app/setup.h
lib/video/font.cpp
src/badguy/bouncing_snowball.cpp
src/badguy/dispenser.cpp
src/badguy/jumpy.cpp
src/badguy/mrbomb.cpp
src/badguy/mriceblock.cpp
src/badguy/nolok_01.cpp
src/badguy/snowball.cpp
src/badguy/spiky.cpp
src/gameloop.cpp
src/level_subset.cpp
src/level_subset.h
src/title.cpp
src/worldmap.cpp
src/worldmap.h