patch contributed by markos_64:
authorMarek Moeckel <wansti@gmx.de>
Sat, 27 Nov 2004 14:14:30 +0000 (14:14 +0000)
committerMarek Moeckel <wansti@gmx.de>
Sat, 27 Nov 2004 14:14:30 +0000 (14:14 +0000)
commit44c614038ecdc2d1b69a6fee255d9c0ebc2a5098
treeeab99924f0f1c768c97d287dd41af9dce6e47115
parent456b62d74b8fca15eb225acb8b4366304f3b256c
patch contributed by markos_64:
-adds invisible tile (permanent, cannot be bumped)
-add spiky to sector.cpp (which someone apparantly forgot to do)
-fixed fireballs appearing behind tux

added an invisible tile to simple.stl, for testing

SVN-Revision: 2207
data/images/tilesets/supertux.stgt
data/levels/test/simple.stl
src/object/invisible_tile.cpp [new file with mode: 0644]
src/object/invisible_tile.h [new file with mode: 0644]
src/object/player.cpp
src/sector.cpp