Fix #239: take current game speed into consideration while starting end sequence...
authorOndřej Hošek <ondra.hosek@gmail.com>
Sun, 7 Oct 2007 09:08:29 +0000 (09:08 +0000)
committerOndřej Hošek <ondra.hosek@gmail.com>
Sun, 7 Oct 2007 09:08:29 +0000 (09:08 +0000)
commit423d148f5092d47a5f97ea64b74ad65ca89ba67d
treeb9f7358f432334859f14859fab9e3dc0eb80e14c
parent9aa7909e583ee203065b37d75169cb1dcbfcdf12
Fix #239: take current game speed into consideration while starting end sequence timer

SVN-Revision: 5161
src/object/endsequence_fireworks.cpp
src/object/endsequence_walkleft.cpp
src/object/endsequence_walkright.cpp