-converted remaining classes to GameObject
authorMatthias Braun <matze@braunis.de>
Thu, 20 May 2004 23:07:25 +0000 (23:07 +0000)
committerMatthias Braun <matze@braunis.de>
Thu, 20 May 2004 23:07:25 +0000 (23:07 +0000)
commit403f2652505e814b645892bffaf89a584984f9b8
tree073c851e588668c0df08d2091b6b425b51df0bf6
parenta07f98448499e7cecfd09c32509c4524f70d4e49
-converted remaining classes to GameObject
-remove old GameObject type
-removed base_type.xm,ym and replaced code that was still using them

SVN-Revision: 1284
25 files changed:
src/background.h
src/badguy.cpp
src/badguy.h
src/display_manager.cpp
src/game_object.cpp
src/game_object.h
src/gameobjs.cpp
src/gameobjs.h
src/level.cpp
src/level.h
src/leveleditor.cpp
src/lispwriter.cpp
src/lispwriter.h
src/moving_object.cpp
src/moving_object.h
src/particlesystem.h
src/player.cpp
src/special.cpp
src/special.h
src/sprite.cpp
src/sprite.h
src/tilemap.h
src/type.h
src/world.cpp
src/world.h