Added a common set of bridge funcs for Leveleditor and Sector to create game objects.
authorRicardo Cruz <rick2@aeiou.pt>
Sun, 19 Dec 2004 16:57:27 +0000 (16:57 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Sun, 19 Dec 2004 16:57:27 +0000 (16:57 +0000)
commit3b5cd0c1ef515b2c510f7378819fab398e2be9d2
tree20101684d4b4f3df437d6a2fbfb64d79eba8a91b
parentb13db6ad342f0c8eaa296c7863938967f46bc408
Added a common set of bridge funcs for Leveleditor and Sector to create game objects.
Stuff ain't working properly in the level editor, because we miss the following common calls for all game objects:
- activate, get image and get postion.

SVN-Revision: 2258
src/gameobjs_bridge.cpp [new file with mode: 0644]
src/gameobjs_bridge.h [new file with mode: 0644]
src/leveleditor.cpp
src/leveleditor.h
src/sector.cpp