Worldmap now supports an additional level sprite action that indicates completion...
authorLMH <lmh.0013@gmail.com>
Tue, 3 Sep 2013 03:01:16 +0000 (17:01 -1000)
committerLMH <lmh.0013@gmail.com>
Tue, 3 Sep 2013 03:01:16 +0000 (17:01 -1000)
commit31180666c7cf8ef2825f68d4afd41cfa0dc9aca6
tree3f5f1046c275560e9ff0527409731f5edf3c202a
parenta413968f497b7c28a58f722b08f3ee48e586d8a1
Worldmap now supports an additional level sprite action that indicates completion of all level stats.

A potential future improvement to this mechanism would be adding an optional "target_time" to levels which needs to be reached before the level is marked as "perfect".

Note that this change will cause a one-time reset of all level stats- sorry.
15 files changed:
WHATSNEW.txt
data/images/worldmap/common/bonusdot.sprite
data/images/worldmap/common/hiddendot.sprite
data/images/worldmap/common/leveldot.sprite
data/images/worldmap/common/leveldot_green_perfect-0.png [new file with mode: 0644]
data/images/worldmap/common/leveldot_green_perfect-1.png [new file with mode: 0644]
data/images/worldmap/common/leveldot_green_perfect-2.png [new file with mode: 0644]
data/images/worldmap/common/leveldot_green_perfect-3.png [new file with mode: 0644]
data/images/worldmap/common/shroom.sprite
src/supertux/statistics.cpp
src/supertux/statistics.hpp
src/worldmap/level.cpp
src/worldmap/level.hpp
src/worldmap/tux.cpp
src/worldmap/worldmap.cpp