* Converted world 1 to new level format.
authorOndřej Hošek <ondra.hosek@gmail.com>
Sun, 23 Oct 2005 14:23:05 +0000 (14:23 +0000)
committerOndřej Hošek <ondra.hosek@gmail.com>
Sun, 23 Oct 2005 14:23:05 +0000 (14:23 +0000)
commit28b07d41819e1cf92671aa2281eb3da23fda50af
treeee7cb3ff6f6ddb54a9add5909a212521d7d99728
parent4a5d9260ab42bc48f317a2732b6ab41be495856a
* Converted world 1 to new level format.
* Fixed a segfault situation in sector.cpp when the sector doesn't contain a solid tilemap

SVN-Revision: 2902
27 files changed:
data/levels/world1/level1.stl
data/levels/world1/level10.stl
data/levels/world1/level11.stl
data/levels/world1/level12.stl
data/levels/world1/level13.stl
data/levels/world1/level14.stl
data/levels/world1/level15.stl
data/levels/world1/level16.stl
data/levels/world1/level17.stl
data/levels/world1/level18.stl
data/levels/world1/level19.stl
data/levels/world1/level2.stl
data/levels/world1/level20.stl
data/levels/world1/level21.stl
data/levels/world1/level22.stl
data/levels/world1/level23.stl
data/levels/world1/level24.stl
data/levels/world1/level25.stl
data/levels/world1/level26.stl
data/levels/world1/level3.stl
data/levels/world1/level4.stl
data/levels/world1/level5.stl
data/levels/world1/level6.stl
data/levels/world1/level7.stl
data/levels/world1/level8.stl
data/levels/world1/level9.stl
src/sector.cpp