custom messages for combos, depending on how many badguys were killed
authorMarek Moeckel <wansti@gmx.de>
Thu, 23 Sep 2004 19:40:31 +0000 (19:40 +0000)
committerMarek Moeckel <wansti@gmx.de>
Thu, 23 Sep 2004 19:40:31 +0000 (19:40 +0000)
commit254e33f51eab6434a2a881e7dc99aa92b668dd51
tree22254dab0169527851816a25c8f6fd792b88ff3a
parent3e184f18f1b19c8884d3899f20eeda37a2916290
custom messages for combos, depending on how many badguys were killed
FIXME: Messages are currently generated in method "bounce" - should be moved out of there, but I didn't know how, sorry :)

SVN-Revision: 1961
src/player.cpp