Changed "Light" GameObject to be a static, unichrome lightsource. /
authorChristoph Sommer <mail@christoph-sommer.de>
Wed, 13 Sep 2006 15:13:43 +0000 (15:13 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Wed, 13 Sep 2006 15:13:43 +0000 (15:13 +0000)
commit14bdea449bc5bae5aa0d1f9150967f1c86b893a2
tree2d517cbca03fa81fd6565761f4ffe6183e8f91de
parent4e305d9c4c849d0c4e3cd178577544912735a24e
Changed "Light" GameObject to be a static, unichrome lightsource. /
Sector adds "Light" objects for special tiles (currently torch and lava)

SVN-Revision: 4234
data/images/objects/lightmap_light/lightmap_light.png
data/images/objects/lightmap_light/lightmap_light.sprite
src/object/light.cpp
src/object/light.hpp
src/sector.cpp