Fixed following bug from level editor:
authorRicardo Cruz <rick2@aeiou.pt>
Fri, 8 Oct 2004 11:07:38 +0000 (11:07 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Fri, 8 Oct 2004 11:07:38 +0000 (11:07 +0000)
commit1390e7f397791aea58342ee80a5e71045060e79c
treeff754ac14da2afd6560de4eda111c84760595afe
parent12fb50dc91421bee742589251c633597378fd112
Fixed following bug from level editor:
- impossibility to add bad guys from a certain range.
- while mouse was pressed, tiles change was happening all the time.
- it's possible to make enemies out of tiles squares now.

Zoom is still broken on change() and on selection. It should also be supported on tilemap.

SVN-Revision: 1990
src/leveleditor.cpp
src/leveleditor.h