IceCrusher: Use gavitation rather than linear speed when "crushing".
authorflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 26 Feb 2010 19:16:59 +0000 (19:16 +0000)
committerflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 26 Feb 2010 19:16:59 +0000 (19:16 +0000)
commit06370bf26d09ca387cab2384d557830b06dc2558
treef7d2a7005c0d81599bf688218ed2d4233b3d3863
parent9cea6635dee615ed50a769dda17d257585eb39fe
IceCrusher: Use gavitation rather than linear speed when "crushing".

Moving up is still done using a linear speed because it felt better.

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6403 837edb03-e0f3-0310-88ca-d4d4e8b29345
data/images/creatures/icecrusher/icecrusher.sprite
src/object/icecrusher.cpp
src/object/icecrusher.hpp