Just changed each bkgd_top_* and bkgd_bottom_* to be Color structs that can be found...
authorRicardo Cruz <rick2@aeiou.pt>
Tue, 13 Apr 2004 11:34:54 +0000 (11:34 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Tue, 13 Apr 2004 11:34:54 +0000 (11:34 +0000)
commit05c111b7eef84472f8a13e11b5385b5f783e3a6c
tree01e6aca07ae40347485ffe14a600f1b607a47d14
parent8fa514bf18494f19ca1fbae3512354f0fab22bce
Just changed each bkgd_top_* and bkgd_bottom_* to be Color structs that can be found at screen.h. Requested by Ingo Ruhnke.
Ingo, I haven't even tried to change the level files, since I don't have any clue about lisp. Please, do that yourself.

SVN-Revision: 515
src/gameobjs.cpp
src/level.cpp
src/level.h
src/leveleditor.cpp
src/screen.cpp
src/screen.h
src/world.cpp