Passed color mask from screen SDL_Surface to the gradients cache one. This fixes...
authorRicardo Cruz <rick2@aeiou.pt>
Sat, 12 Jun 2004 15:42:24 +0000 (15:42 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Sat, 12 Jun 2004 15:42:24 +0000 (15:42 +0000)
commit043a0edf61bfef84dfd42aa225a9f0b9703ebd27
treed18835f30c523c7268e4dcc9146b056cf313436b
parent9dcf05a361163dee1144f361ca88a059469c7616
Passed color mask from screen SDL_Surface to the gradients cache one. This fixes the slowness.

Still, there are problems when scrolling. This looks like some background issue, but dunno where.

SVN-Revision: 1470
src/screen/texture.cpp