fix some more timings and the long standing gradient software bug (which was function...
authorMatthias Braun <matze@braunis.de>
Tue, 23 Nov 2004 02:00:52 +0000 (02:00 +0000)
committerMatthias Braun <matze@braunis.de>
Tue, 23 Nov 2004 02:00:52 +0000 (02:00 +0000)
commit00fb759c2385ff08caf38e916c2d0ba8cafc8a41
treec6115f7cd562769561896d2c96ead98da255fbba
parent995d8328815cad1e6572b832832bb61a8aeaeb8e
fix some more timings and the long standing gradient software bug (which was function argument overriding class field)

SVN-Revision: 2140
25 files changed:
TODO
contrib/tilemanager/Application.cs
contrib/tilemanager/Parser.cs
contrib/tilemanager/Tile.cs
contrib/tilemanager/tiler.glade
data/images/supertux.strf
data/images/tilesets/supertux.stgt
data/levels/test/animtiles.stl [new file with mode: 0644]
data/levels/test/bonusblock.stl [new file with mode: 0644]
lib/video/drawing_context.cpp
lib/video/drawing_context.h
lib/video/surface.cpp
src/Makefile.am
src/gameloop.cpp
src/gameloop.h
src/leveleditor.cpp
src/leveleditor.h
src/particlesystem.cpp
src/player.cpp
src/scene.h
src/tile.cpp
src/tile.h
src/title.cpp
src/worldmap.cpp
src/worldmap.h