X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fworldmap.h;h=55eddfce3f0a182aa94b945d6565c3e5e49711fd;hb=300183d63afce3e0167a1009a79c2f11a4f4a4fd;hp=45431d786dbf2fe8e4751f0cb0d3619bbe0f05b3;hpb=d46c78c842ab4090a3f46e560c891234167f124b;p=supertux.git diff --git a/src/worldmap.h b/src/worldmap.h index 45431d786..55eddfce3 100644 --- a/src/worldmap.h +++ b/src/worldmap.h @@ -16,7 +16,6 @@ // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - #ifndef SUPERTUX_WORLDMAP_H #define SUPERTUX_WORLDMAP_H @@ -26,11 +25,14 @@ #include "math/vector.h" #include "audio/musicref.h" #include "video/screen.h" +#include "lisp/lisp.h" #include "statistics.h" #include "timer.h" +#include "tile_manager.h" namespace SuperTux { class Menu; + class Sprite; } extern Menu* worldmap_menu; @@ -40,7 +42,7 @@ namespace WorldMapNS { enum WorldMapMenuIDs { MNID_RETURNWORLDMAP, MNID_QUITWORLDMAP - }; +}; // For one way tiles enum { @@ -49,47 +51,6 @@ enum { SOUTH_NORTH_WAY, EAST_WEST_WAY, WEST_EAST_WAY - }; - -class Tile -{ -public: - Tile(); - ~Tile(); - - void draw(DrawingContext& context, Vector pos); - - std::vector images; - int anim_speed; - - // Directions in which Tux is allowed to walk from this tile - bool north; - bool east; - bool south; - bool west; - - /** One way tile */ - int one_way; - - /** Stop on this tile or walk over it? */ - bool stop; - - /** When set automatically turn directions when walked over such a - tile (ie. walk smoothly a curve) */ - bool auto_walk; -}; - -class TileManager -{ -private: - typedef std::vector Tiles; - Tiles tiles; - -public: - TileManager(); - ~TileManager(); - - Tile* get(int i); }; enum Direction { D_NONE, D_WEST, D_EAST, D_NORTH, D_SOUTH }; @@ -106,9 +67,7 @@ public: Direction back_direction; private: WorldMap* worldmap; - Surface* largetux_sprite; - Surface* firetux_sprite; - Surface* smalltux_sprite; + Sprite* tux_sprite; Direction input_direction; Direction direction; @@ -123,7 +82,7 @@ public: Tux(WorldMap* worldmap_); ~Tux(); - void draw(DrawingContext& context, const Vector& offset); + void draw(DrawingContext& context); void action(float elapsed_time); void set_direction(Direction dir); @@ -225,6 +184,7 @@ public: private: std::string map_filename; + std::string levels_path; typedef std::vector SpecialTiles; SpecialTiles special_tiles; @@ -238,6 +198,9 @@ private: Vector offset; std::string savegame_file; + + std::string intro_filename; + bool intro_displayed; void get_level_title(Level& level); @@ -248,8 +211,6 @@ private: Statistics total_stats; void calculate_total_stats(); - Timer2 frame_timer; - public: WorldMap(); ~WorldMap(); @@ -265,10 +226,10 @@ public: void update(float delta); /** Draw one frame */ - void draw(DrawingContext& context, const Vector& offset); + void draw(DrawingContext& context); Vector get_next_tile(Vector pos, Direction direction); - Tile* at(Vector pos); + const Tile* at(Vector pos); WorldMap::Level* at_level(); WorldMap::SpecialTile* at_special_tile(); @@ -299,6 +260,7 @@ public: private: void on_escape_press(); + void parse_special_tiles(const lisp::Lisp* lisp); }; } // namespace WorldMapNS