X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fworldmap.cpp;h=974c75c8ccd8eceed292495fe808a233cd71cbcb;hb=6e843b1780f62f45b7021bd8c38181aa211588ee;hp=22372c11702e170be2a16ba2601020f160b117ae;hpb=c0af01d5e9974c6206d7978ab871f6868e903a7e;p=supertux.git diff --git a/src/worldmap.cpp b/src/worldmap.cpp index 22372c117..974c75c8c 100644 --- a/src/worldmap.cpp +++ b/src/worldmap.cpp @@ -17,6 +17,8 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +#include + #include #include #include @@ -38,8 +40,9 @@ #include "resources.h" #include "app/gettext.h" #include "misc.h" +#include "scene.h" -#define map_message_TIME 2800 +#define map_message_TIME 2.8 Menu* worldmap_menu = 0; @@ -169,15 +172,15 @@ TileManager::TileManager() std::cerr << "Warning: no image specified for tile " << id << ".\nIgnoring...\n" << std::endl; - for(int i = 0; i < filenames.size(); i++) + for(int i = 0; static_cast(i) < filenames.size(); i++) { Surface* image = new Surface( datadir + "/images/worldmap/" + filenames[i], true); tile->images.push_back(image); } - tile->anim_speed = 25; - reader.read_int("anim-speed", tile->anim_speed); + tile->anim_fps = 1; + reader.read_float("anim-fps", tile->anim_fps); if (id >= int(tiles.size())) @@ -359,7 +362,7 @@ Tux::action(float delta) { if(special_tile && !special_tile->map_message.empty() && !special_tile->passive_message) - worldmap->passive_message_timer.stop(); + worldmap->passive_message_timer.start(0); stop(); } else @@ -451,8 +454,7 @@ Tile::draw(DrawingContext& context, Vector pos) if(images.size() > 1) { - size_t frame - = ((global_frame_counter*25) / anim_speed) % images.size(); + size_t frame = size_t(global_time * anim_fps) % images.size(); context.draw_surface(images[frame], pos, LAYER_TILES); } @@ -485,10 +487,7 @@ WorldMap::WorldMap() enter_level = false; name = ""; - music = "SALCON.MOD"; - - global_frame_counter = 0; - frame_timer.init(true); + music = "salcon.mod"; total_stats.reset(); } @@ -631,6 +630,9 @@ WorldMap::load_map() } lisp_free(root_obj); + + delete tux; + tux = new Tux(this); } void WorldMap::get_level_title(Level& level) @@ -678,7 +680,8 @@ void WorldMap::get_input() { enter_level = false; - + SDLKey key; + SDL_Event event; while (SDL_PollEvent(&event)) { @@ -695,32 +698,22 @@ WorldMap::get_input() break; case SDL_KEYDOWN: - switch(event.key.keysym.sym) - { - case SDLK_ESCAPE: - on_escape_press(); - break; - case SDLK_LCTRL: - case SDLK_RETURN: - enter_level = true; - break; - - case SDLK_LEFT: - tux->set_direction(D_WEST); - break; - case SDLK_RIGHT: - tux->set_direction(D_EAST); - break; - case SDLK_UP: - tux->set_direction(D_NORTH); - break; - case SDLK_DOWN: - tux->set_direction(D_SOUTH); - break; + key = event.key.keysym.sym; - default: - break; - } + if(key == SDLK_ESCAPE) + on_escape_press(); + else if(key == SDLK_RETURN || key == keymap.power) + enter_level = true; + else if(key == SDLK_LEFT || key == keymap.power) + tux->set_direction(D_WEST); + else if(key == SDLK_RIGHT || key == keymap.right) + tux->set_direction(D_EAST); + else if(key == SDLK_UP || key == keymap.up || + key == keymap.jump) + // there might be ppl that use jump as up key + tux->set_direction(D_NORTH); + else if(key == SDLK_DOWN || key == keymap.down) + tux->set_direction(D_SOUTH); break; case SDL_JOYHATMOTION: @@ -835,12 +828,6 @@ std::cerr << "one way only\n"; void WorldMap::update(float delta) { - if(!frame_timer.check()) - { - frame_timer.start(25); - global_frame_counter++; - } - if (enter_level && !tux->is_moving()) { /* Check special tile action */ @@ -876,7 +863,8 @@ WorldMap::update(float delta) // do a shriking fade to the level shrink_fade(Vector((level->pos.x*32 + 16 + offset.x),(level->pos.y*32 + 16 + offset.y)), 500); - GameSession session(datadir + "/levels/" + level->name, + GameSession session( + get_resource_filename(std::string("levels/" + level->name)), ST_GL_LOAD_LEVEL_FILE, level->vertical_flip, &level->statistics); @@ -1263,6 +1251,7 @@ WorldMap::savegame(const std::string& filename) writer->write_string("map", map_filename); writer->write_int("lives", player_status.lives); writer->write_int("distros", player_status.lives); + writer->write_int("max-score-multiplier", player_status.max_score_multiplier); writer->start_list("tux"); @@ -1336,6 +1325,7 @@ WorldMap::loadgame(const std::string& filename) reader.read_int("lives", player_status.lives); reader.read_int("distros", player_status.distros); + reader.read_int("max-score-multiplier", player_status.max_score_multiplier); if (player_status.lives < 0) player_status.lives = START_LIVES;