X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fworldmap%2Fworldmap.hpp;h=87c83a9385fbb5914748c8b5a6a9746aac243946;hb=5667d7e94d85f968ab914bc457edd689fc907253;hp=e988a693523f0a9786741e2b5108cce04cf2b630;hpb=c182fc1bf9675e7732a089f9b2ec5e856ef136a2;p=supertux.git diff --git a/src/worldmap/worldmap.hpp b/src/worldmap/worldmap.hpp index e988a6935..87c83a938 100644 --- a/src/worldmap/worldmap.hpp +++ b/src/worldmap/worldmap.hpp @@ -65,13 +65,19 @@ Direction string_to_direction(const std::string& d); Direction reverse_dir(Direction d); /** - * Screen that displays a worldmap + * Screen that runs a WorldMap, which lets the player choose a Level. */ class WorldMap : public Screen { + static Color level_title_color; + static Color message_color; + static Color teleporter_message_color; private: Tux* tux; + TileSet *tileset; + bool free_tileset; + static WorldMap* current_; std::auto_ptr worldmap_menu; @@ -84,9 +90,7 @@ private: typedef std::vector GameObjects; GameObjects game_objects; - TileMap* solids; - - std::auto_ptr tile_manager; + std::list solid_tilemaps; public: /** Variables to deal with the passive map messages */ @@ -118,6 +122,10 @@ private: bool in_level; + /* variables to track panning to a spawn point */ + Vector pan_pos; + bool panning; + public: WorldMap(const std::string& filename, const std::string& force_spawnpoint = ""); ~WorldMap(); @@ -139,7 +147,18 @@ public: virtual void draw(DrawingContext& context); Vector get_next_tile(Vector pos, Direction direction); - const Tile* at(Vector pos); + + /** + * gets a bitfield of Tile::WORLDMAP_NORTH | Tile::WORLDMAP_WEST | ... values, + * which indicates the directions Tux can move to when at the given position. + */ + int available_directions_at(Vector pos); + + /** + * returns a bitfield representing the union of all Tile::WORLDMAP_XXX values + * of all solid tiles at the given position + */ + int tile_data_at(Vector pos); size_t level_count(); size_t solved_level_count(); @@ -150,6 +169,9 @@ public: */ void finished_level(Level* level); + /** returns current Tux incarnation */ + Tux* get_tux() { return tux; } + LevelTile* at_level(); SpecialTile* at_special_tile(); SpriteChange* at_sprite_change(const Vector& pos); @@ -187,7 +209,17 @@ public: /** * moves Tux to the given spawnpoint */ - void move_to_spawnpoint(const std::string& spawnpoint); + void move_to_spawnpoint(const std::string& spawnpoint, bool pan =false); + + /** + * returns the width (in tiles) of a worldmap + */ + float get_width() const; + + /** + * returns the height (in tiles) of a worldmap + */ + float get_height() const; private: void get_level_title(LevelTile& level); @@ -196,6 +228,9 @@ private: void load(const std::string& filename); void on_escape_press(); + + Vector get_camera_pos_for_tux(); + void clamp_camera_position(Vector& c); }; } // namespace WorldMapNS