X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fvideo%2Fgl_renderer.cpp;h=1d062c44ba6a0574dcf3af44332b4082fc6bb783;hb=216e6b44cf103d10383c0e0f6587afafc7454b94;hp=c39744a9dcd5513070f4338e58f383236daa4185;hpb=38105c22495d9439b30221732dd5d7b89f328a0c;p=supertux.git diff --git a/src/video/gl_renderer.cpp b/src/video/gl_renderer.cpp index c39744a9d..1d062c44b 100644 --- a/src/video/gl_renderer.cpp +++ b/src/video/gl_renderer.cpp @@ -151,10 +151,12 @@ Renderer::Renderer() if(texture_manager != 0) texture_manager->save_textures(); +#ifdef SDL_GL_SWAP_CONTROL if(config->try_vsync) { /* we want vsync for smooth scrolling */ SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); } +#endif SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); @@ -261,7 +263,7 @@ Renderer::draw_surface_part(const DrawingRequest& request) uv_bottom, 0.0, request.alpha, - Color(1.0, 1.0, 1.0), + request.color, Blend(), request.drawing_effect); } @@ -309,6 +311,11 @@ Renderer::draw_filled_rect(const DrawingRequest& request) const FillRectRequest* fillrectrequest = (FillRectRequest*) request.request_data; + glDisable(GL_TEXTURE_2D); + glColor4f(fillrectrequest->color.red, fillrectrequest->color.green, + fillrectrequest->color.blue, fillrectrequest->color.alpha); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + if (fillrectrequest->radius != 0.0f) { // draw round rect @@ -324,32 +331,37 @@ Renderer::draw_filled_rect(const DrawingRequest& request) request.pos.x + fillrectrequest->size.x - radius, request.pos.y + fillrectrequest->size.y - radius); - glDisable(GL_TEXTURE_2D); - glColor4f(fillrectrequest->color.red, fillrectrequest->color.green, - fillrectrequest->color.blue, fillrectrequest->color.alpha); - int n = 8; - glBegin(GL_QUAD_STRIP); + int p = 0; + float vertices[(n+1) * 4 * 2]; + for(int i = 0; i <= n; ++i) { float x = sinf(i * (M_PI/2) / n) * radius; float y = cosf(i * (M_PI/2) / n) * radius; - glVertex2f(irect.get_left() - x, irect.get_top() - y); - glVertex2f(irect.get_right() + x, irect.get_top() - y); + vertices[p++] = irect.get_left() - x; + vertices[p++] = irect.get_top() - y; + + vertices[p++] = irect.get_right() + x; + vertices[p++] = irect.get_top() - y; } + for(int i = 0; i <= n; ++i) { float x = cosf(i * (M_PI/2) / n) * radius; float y = sinf(i * (M_PI/2) / n) * radius; - glVertex2f(irect.get_left() - x, irect.get_bottom() + y); - glVertex2f(irect.get_right() + x, irect.get_bottom() + y); + vertices[p++] = irect.get_left() - x; + vertices[p++] = irect.get_bottom() + y; + + vertices[p++] = irect.get_right() + x; + vertices[p++] = irect.get_bottom() + y; } - glEnd(); - glEnable(GL_TEXTURE_2D); - glColor4f(1, 1, 1, 1); + + glVertexPointer(2, GL_FLOAT, 0, vertices); + glDrawArrays(GL_TRIANGLE_STRIP, 0, sizeof(vertices)/sizeof(float)/2); } else { @@ -358,11 +370,6 @@ Renderer::draw_filled_rect(const DrawingRequest& request) float w = fillrectrequest->size.x; float h = fillrectrequest->size.y; - glDisable(GL_TEXTURE_2D); - glColor4f(fillrectrequest->color.red, fillrectrequest->color.green, - fillrectrequest->color.blue, fillrectrequest->color.alpha); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - float vertices[] = { x, y, x+w, y, @@ -372,11 +379,11 @@ Renderer::draw_filled_rect(const DrawingRequest& request) glVertexPointer(2, GL_FLOAT, 0, vertices); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnable(GL_TEXTURE_2D); - glColor4f(1, 1, 1, 1); } + + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnable(GL_TEXTURE_2D); + glColor4f(1, 1, 1, 1); } void