X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fvideo%2Ffont.hpp;h=82f8151c4ab150c31168ba8d6eee86550acc4740;hb=38105c22495d9439b30221732dd5d7b89f328a0c;hp=ea542c949c74323386e7860c8d400664b636fb89;hpb=99cf62c2d44b4555e9761f1c8f1b10cf880c33fb;p=supertux.git diff --git a/src/video/font.hpp b/src/video/font.hpp index ea542c949..82f8151c4 100644 --- a/src/video/font.hpp +++ b/src/video/font.hpp @@ -28,7 +28,7 @@ #include "math/vector.hpp" #include "math/rect.hpp" -class Unison::Video::Blittable; +class Renderer; enum FontAlignment { ALIGN_LEFT, @@ -76,30 +76,30 @@ public: float get_height() const; /** - * returns the given string, truncated (preferrably at whitespace) to be at most max_chars characters long + * returns the given string, truncated (preferably at whitespace) to be at most max_chars characters long */ static std::string wrap_to_chars(const std::string& text, int max_chars, std::string* overflow); /** - * returns the given string, truncated (preferrably at whitespace) to be at most "width" pixels wide + * returns the given string, truncated (preferably at whitespace) to be at most "width" pixels wide */ std::string wrap_to_width(const std::string& text, float width, std::string* overflow); /** Draws the given text to the screen. Also needs the position. * Type of alignment, drawing effect and alpha are optional. */ - void draw(Unison::Video::Blittable &dst, const std::string& text, const Vector& pos, - FontAlignment allignment = ALIGN_LEFT, + void draw(Renderer *renderer, const std::string& text, const Vector& pos, + FontAlignment alignment = ALIGN_LEFT, DrawingEffect drawing_effect = NO_EFFECT, float alpha = 1.0f) const; private: friend class DrawingContext; - void draw_text(Unison::Video::Blittable &dst, const std::string& text, const Vector& pos, + void draw_text(Renderer *renderer, const std::string& text, const Vector& pos, DrawingEffect drawing_effect = NO_EFFECT, float alpha = 1.0f) const; - void draw_chars(Unison::Video::Blittable &dst, Surface* pchars, const std::string& text, + void draw_chars(Renderer *renderer, Surface* pchars, const std::string& text, const Vector& position, DrawingEffect drawing_effect, float alpha) const;