X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Fvideo%2Fdrawing_context.hpp;h=28b15fc72bc04a8310f88c5b59ccd4a32ab567d0;hb=99cf62c2d44b4555e9761f1c8f1b10cf880c33fb;hp=b742b37262929b22ae82d0b38a7bcaa5cfd040b4;hpb=a93bdf2bb864dc6ba7f9722b151e432fcab57240;p=supertux.git diff --git a/src/video/drawing_context.hpp b/src/video/drawing_context.hpp index b742b3726..28b15fc72 100644 --- a/src/video/drawing_context.hpp +++ b/src/video/drawing_context.hpp @@ -21,53 +21,29 @@ #include #include -#include - -#include -#include -#include #include -#include "obstack/obstack.h" -#include "math/vector.hpp" -#include "math/rect.hpp" -#include "surface.hpp" +//#include + +//#include "obstack/obstack.h" +//#include "math/vector.hpp" +//#include "math/rect.hpp" +#include "drawing_request.hpp" #include "font.hpp" #include "color.hpp" -class Surface; -class Texture; -struct DrawingRequest; - -// some constants for predefined layer values -enum { - LAYER_BACKGROUND0 = -300, - LAYER_BACKGROUND1 = -200, - LAYER_BACKGROUNDTILES = -100, - LAYER_TILES = 0, - LAYER_OBJECTS = 50, - LAYER_FLOATINGOBJECTS = 150, - LAYER_FOREGROUNDTILES = 200, - LAYER_FOREGROUND0 = 300, - LAYER_FOREGROUND1 = 400, - LAYER_HUD = 500, - LAYER_GUI = 600 -}; - -class Blend -{ -public: - GLenum sfactor; - GLenum dfactor; +#include +#include +#include - Blend() - : sfactor(GL_SRC_ALPHA), dfactor(GL_ONE_MINUS_SRC_ALPHA) - {} +class Vector; +class Rect; - Blend(GLenum s, GLenum d) - : sfactor(s), dfactor(d) - {} -}; +class Surface; +/*class Texture; +struct DrawingRequest; +class Renderer; +class Lightmap;*/ /** * This class provides functions for drawing things on screen. It also @@ -79,6 +55,8 @@ public: DrawingContext(); ~DrawingContext(); + void init_renderer(); + /// Adds a drawing request for a surface into the request list. void draw_surface(const Surface* surface, const Vector& position, int layer); @@ -129,9 +107,9 @@ public: /// on next update, set color to lightmap's color at position void get_light(const Vector& position, Color* color ); - enum Target { - NORMAL, LIGHTMAP - }; + typedef ::Target Target; + static const Target NORMAL = ::NORMAL; + static const Target LIGHTMAP = ::LIGHTMAP; void push_target(); void pop_target(); void set_target(Target target); @@ -161,6 +139,16 @@ private: } }; + Unison::Video::Surface lightmap; + std::vector > get_light_requests; + + std::map normal_list; + std::map lightmap_list; + std::map *draw_target; + + //Renderer *renderer; + //Lightmap *lightmap; + /// the transform stack std::vector transformstack; /// the currently active transform @@ -169,33 +157,21 @@ private: std::vector blend_stack; Blend blend_mode; - typedef std::vector DrawingRequests; + /*typedef std::vector DrawingRequests; - void handle_drawing_requests(DrawingRequests& requests) const; - void draw_surface_part(const DrawingRequest& request) const; - void draw_text(const DrawingRequest& request) const; - void draw_text_center(const DrawingRequest& request) const; - void draw_gradient(const DrawingRequest& request) const; - void draw_filled_rect(const DrawingRequest& request) const; - void draw_lightmap(const DrawingRequest& request) const; - void get_light(const DrawingRequest& request) const; - void do_take_screenshot(); + void handle_drawing_requests(DrawingRequests& requests); DrawingRequests drawing_requests; DrawingRequests lightmap_requests; - DrawingRequests* requests; + DrawingRequests* requests;*/ Color ambient_color; - SDL_Surface* screen; Target target; std::vector target_stack; - Texture* lightmap; - int lightmap_width, lightmap_height; - float lightmap_uv_right, lightmap_uv_bottom; /* obstack holding the memory of the drawing requests */ - struct obstack obst; + //struct obstack obst; bool screenshot_requested; /**< true if a screenshot should be taken after the next frame has been rendered */ };