X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftrigger%2Ftrigger_base.cpp;h=85a9a0e7e36e41a13ecd307ad63929148ee370bd;hb=84abfaeb33c5bf8dac0cfd9499d9d4c3e7d39881;hp=e6b143a2dba205dd478b6867d2482bcb92528d01;hpb=6fe1f3519eecbbb75eca97c45a6697eee36b2442;p=supertux.git diff --git a/src/trigger/trigger_base.cpp b/src/trigger/trigger_base.cpp index e6b143a2d..85a9a0e7e 100644 --- a/src/trigger/trigger_base.cpp +++ b/src/trigger/trigger_base.cpp @@ -1,12 +1,10 @@ -// $Id$ +// SuperTux +// Copyright (C) 2006 Matthias Braun // -// SuperTux - A Jump'n Run -// Copyright (C) 2004 Matthias Braun +// along with this program. If not, see . + +#include "trigger/trigger_base.hpp" -#include "trigger_base.h" -#include "player.h" -#include "video/drawing_context.h" +#include "object/player.hpp" +#include "sprite/sprite.hpp" -TriggerBase::TriggerBase() - : sprite(0) +TriggerBase::TriggerBase() : + sprite(), + lasthit(false), + hit(false) { + set_group(COLGROUP_TOUCHABLE); } TriggerBase::~TriggerBase() { + // unregister remove_listener hooks, so nobody will try to call us after we've been destroyed + for (std::list::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) { + Player* p = *i; + p->del_remove_listener(this); + } + losetouch_listeners.clear(); } void -TriggerBase::action(float ) +TriggerBase::update(float ) { + if (lasthit && !hit) { + for (std::list::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) { + Player* p = *i; + event(*p, EVENT_LOSETOUCH); + p->del_remove_listener(this); + } + losetouch_listeners.clear(); + } lasthit = hit; hit = false; } @@ -41,7 +55,7 @@ TriggerBase::action(float ) void TriggerBase::draw(DrawingContext& context) { - if(!sprite) + if(!sprite.get()) return; sprite->draw(context, get_pos(), LAYER_TILES+1); @@ -53,10 +67,26 @@ TriggerBase::collision(GameObject& other, const CollisionHit& ) Player* player = dynamic_cast (&other); if(player) { hit = true; - if(!lasthit) + if(!lasthit) { + losetouch_listeners.push_back(player); + player->add_remove_listener(this); event(*player, EVENT_TOUCH); + } } return ABORT_MOVE; } + +void +TriggerBase::object_removed(GameObject* object) +{ + for (std::list::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) { + Player* p = *i; + if (p == object) { + losetouch_listeners.erase(i); + break; + } + } +} +/* EOF */