X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftitle.cpp;h=df500cfab21116edc7095818a8d6b794796103f0;hb=db7e44a2f93bd7c0e7477690e7cc30b6d5273b06;hp=514479d77b77759cb073ae3fea82b1580b96e301;hpb=9599042661b468aae7bd34dca05441c0ebc93ad7;p=supertux.git diff --git a/src/title.cpp b/src/title.cpp index 514479d77..df500cfab 100644 --- a/src/title.cpp +++ b/src/title.cpp @@ -85,7 +85,7 @@ void resume_demo() { // FIXME: shouldn't be needed if GameSession // didn't relay on global variables - titlesession->get_current_sector()->activate(); + titlesession->get_current_sector()->activate("main"); titlesession->set_current(); frame_rate.update(); @@ -214,7 +214,7 @@ void check_levels_contrib_menu() contrib_subset_menu->additem(MN_HL,"",0,0); contrib_subset_menu->additem(MN_BACK, _("Back"), 0, 0); - titlesession->get_current_sector()->activate(); + titlesession->get_current_sector()->activate("main"); titlesession->set_current(); } } @@ -297,7 +297,7 @@ void title(void) logo = new Surface(datadir + "/images/title/logo.png", true); img_choose_subset = new Surface(datadir + "/images/status/choose-level-subset.png", true); - titlesession->get_current_sector()->activate(); + titlesession->get_current_sector()->activate("main"); titlesession->set_current(); /* --- Main title loop: --- */