X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftile.hpp;h=efeae2eb77a85a82561e6b19e33aeda5197d8afd;hb=c0c4838b917943354c150d56ab970ca249267037;hp=319702194019b5e868313aa8d8bc67606aea2166;hpb=f47014ecf483f4589651397f34cdb738892ff582;p=supertux.git diff --git a/src/tile.hpp b/src/tile.hpp index 319702194..efeae2eb7 100644 --- a/src/tile.hpp +++ b/src/tile.hpp @@ -22,6 +22,7 @@ #include #include +#include #include "video/surface.hpp" #include "math/rect.hpp" #include "lisp/lisp.hpp" @@ -42,23 +43,27 @@ public: UNISOLID = 0x0002, /** a brick that can be destroyed by jumping under it */ BRICK = 0x0004, - /** an ice brick that makes tux sliding more than usual */ - ICE = 0x0008, - /** a water tile in which tux starts to swim */ - WATER = 0x0010, - /** a tile that hurts the player if he touches it */ - SPIKE = 0x0020, - /** Bonusbox, content is stored in \a data */ - FULLBOX = 0x0040, - /** Tile is a coin */ - COIN = 0x0080, /** the level should be finished when touching a goaltile. * if data is 0 then the endsequence should be triggered, if data is 1 * then we can finish the level instantly. */ - GOAL = 0x0100, + GOAL = 0x0008, /** slope tile */ - SLOPE = 0x0200, + SLOPE = 0x0010, + /** Bonusbox, content is stored in \a data */ + FULLBOX = 0x0020, + /** Tile is a coin */ + COIN = 0x0040, + + /* interesting flags (the following are passed to gameobjects) */ + FIRST_INTERESTING_FLAG = 0x0100, + + /** an ice brick that makes tux sliding more than usual */ + ICE = 0x0100, + /** a water tile in which tux starts to swim */ + WATER = 0x0200, + /** a tile that hurts the player if he touches it */ + HURTS = 0x0400, }; /// worldmap flags @@ -67,8 +72,15 @@ public: WORLDMAP_SOUTH = 0x0002, WORLDMAP_EAST = 0x0004, WORLDMAP_WEST = 0x0008, - - WORLDMAP_STOP = 0x0010 + + WORLDMAP_STOP = 0x0010, + + // convenience values ("C" stands for crossroads) + WORLDMAP_CNSE = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_EAST, + WORLDMAP_CNSW = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_WEST, + WORLDMAP_CNEW = WORLDMAP_NORTH | WORLDMAP_EAST | WORLDMAP_WEST, + WORLDMAP_CSEW = WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST, + WORLDMAP_CNSEW = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST }; struct ImageSpec { @@ -90,7 +102,7 @@ private: Surface* editor_image; /** tile attributes */ - Uint32 attributes; + uint32_t attributes; /** General purpose data attached to a tile (content of a box, type of coin)*/ int data; @@ -108,7 +120,7 @@ public: unsigned int getID() const { return id; } - Uint32 getAttributes() const + uint32_t getAttributes() const { return attributes; } int getData() const