X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftile.hpp;h=2f57f3d1884a415df5943ccdf24f29fd0c37392e;hb=d280c800be43b01c92ce31dca9d0a290220e63dd;hp=07b57d997c87fc2fa6c3ea6ec175bf6eb4fe8723;hpb=07ddaed2a657e4d2a3d038fed223fc5827159caf;p=supertux.git diff --git a/src/tile.hpp b/src/tile.hpp index 07b57d997..2f57f3d18 100644 --- a/src/tile.hpp +++ b/src/tile.hpp @@ -26,8 +26,10 @@ #include #include "video/surface.hpp" #include "math/rect.hpp" -#include "lisp/lisp.hpp" +namespace lisp { class Lisp; } + +class TileSet; class DrawingContext; /** @@ -38,7 +40,7 @@ class Tile public: /// bitset for tile attributes enum { - /** solid tile that is indestructable by Tux */ + /** solid tile that is indestructible by Tux */ SOLID = 0x0001, /** uni-directional solid tile */ UNISOLID = 0x0002, @@ -58,13 +60,15 @@ public: /* interesting flags (the following are passed to gameobjects) */ FIRST_INTERESTING_FLAG = 0x0100, - + /** an ice brick that makes tux sliding more than usual */ ICE = 0x0100, - /** a water tile in which tux starts to swim */ + /** a water tile in which tux starts to swim */ WATER = 0x0200, /** a tile that hurts the player if he touches it */ HURTS = 0x0400, + /** for lava: WATER, HURTS, FIRE */ + FIRE = 0x0800 }; /// worldmap flags @@ -73,6 +77,7 @@ public: WORLDMAP_SOUTH = 0x0002, WORLDMAP_EAST = 0x0004, WORLDMAP_WEST = 0x0008, + WORLDMAP_DIR_MASK = 0x000f, WORLDMAP_STOP = 0x0010, @@ -83,7 +88,7 @@ public: WORLDMAP_CSEW = WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST, WORLDMAP_CNSEW = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST }; - + struct ImageSpec { ImageSpec(const std::string& newfile, const Rect& newrect) : file(newfile), rect(newrect) @@ -94,32 +99,23 @@ public: }; private: - unsigned int id; - + const TileSet *tileset; std::vector imagespecs; - std::vector images; + std::vector images; - std::string editor_imagefile; - Surface* editor_image; - - /** tile attributes */ + /// tile attributes uint32_t attributes; - + /** General purpose data attached to a tile (content of a box, type of coin)*/ int data; - + float anim_fps; public: ~Tile(); - - /** Draw a tile on the screen */ - void draw(DrawingContext& context, const Vector& pos, int layer) const; - - Surface* get_editor_image() const; - unsigned int getID() const - { return id; } + /** Draw a tile on the screen */ + void draw(DrawingContext& context, const Vector& pos, int z_pos) const; uint32_t getAttributes() const { return attributes; } @@ -129,7 +125,7 @@ public: /// returns the width of the tile in pixels int getWidth() const - { + { if(!images.size()) return 0; return (int) images[0]->get_width(); @@ -144,15 +140,20 @@ public: } protected: - friend class TileManager; - Tile(); - Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec); + friend class TileSet; + Tile(const TileSet *tileset); + Tile(const TileSet *tileset, std::vector images, Rect rect, + Uint32 attributes = 0, Uint32 data = 0, float animfps = 1.0); - void load_images(const std::string& tilesetpath); + void load_images(); /// parses the tile and returns it's id number - void parse(const lisp::Lisp& reader); + uint32_t parse(const lisp::Lisp& reader); void parse_images(const lisp::Lisp& cur); + + //Correct small oddities in attributes that naive people + //might miss (and rebuke them for it) + void correct_attributes(); }; #endif