X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftile.h;h=f943a2395be5ca826a1275396cb0d02d2c91472c;hb=875ef8eb7e93726bc67dfa7f05da946250e588d4;hp=b95842288c35bf80dd3d5a03f053857787b68108;hpb=2ec1be264110139466ab70422b8f4fd9c22e5c8c;p=supertux.git diff --git a/src/tile.h b/src/tile.h index b95842288..f943a2395 100644 --- a/src/tile.h +++ b/src/tile.h @@ -21,12 +21,15 @@ #ifndef TILE_H #define TILE_H -#include #include -#include "texture.h" -#include "globals.h" -#include "lispreader.h" -#include "setup.h" +#include "SDL.h" +#include "video/surface.h" + +using namespace SuperTux; + +namespace SuperTux { +class LispReader; +} /** Tile Class @@ -37,81 +40,73 @@ public: Tile(); ~Tile(); - int id; + /// parses the tile and returns it's id number + void read(LispReader& reader); + + unsigned int id; std::vector images; std::vector editor_images; - std::vector filenames; - - /** solid tile that is indestructable by Tux */ - bool solid; - - /** a brick that can be destroyed by jumping under it */ - bool brick; - - /** FIXME: ? */ - bool ice; - - /** water */ - bool water; - - /** Bonusbox, content is stored in \a data */ - bool fullbox; - - /** Tile is a distro/coin */ - bool distro; - - /** General purpose data attached to a tile (content of a box, type of coin) */ + /// bitset for tileflags + enum { + /** solid tile that is indestructable by Tux */ + SOLID = 0x0001, + /** uni-directional solid tile */ + UNISOLID = 0x0002, + /** a brick that can be destroyed by jumping under it */ + BRICK = 0x0004, + /** an ice brick that makes tux sliding more than usual */ + ICE = 0x0008, + /** a water tile in which tux starts to swim */ + WATER = 0x0010, + /** a tile that hurts the player if he touches it */ + SPIKE = 0x0020, + /** Bonusbox, content is stored in \a data */ + FULLBOX = 0x0040, + /** Tile is a coin */ + COIN = 0x0080, + /** the level should be finished when touching a goaltile. + * if data is 0 then the endsequence should be triggered, if data is 1 + * then we can finish the level instantly. + */ + GOAL = 0x0100, + /** slope tile */ + SLOPE = 0x0200 + }; + + /** tile attributes */ + Uint32 attributes; + + /** General purpose data attached to a tile (content of a box, type of coin)*/ int data; /** Id of the tile that is going to replace this tile once it has been collected or jumped at */ int next_tile; - int anim_speed; - - /** Draw a tile on the screen: */ - static void draw(float x, float y, unsigned int c, Uint8 alpha = 255); -}; + float anim_fps; -struct TileGroup -{ - std::string name; - std::vector tiles; -}; + /** Draw a tile on the screen */ + void draw(DrawingContext& context, const Vector& pos, int layer) const; -class TileManager -{ - private: - TileManager(); - ~TileManager(); - - std::vector tiles; - static TileManager* instance_ ; - static std::vector* tilegroups_; - void load_tileset(std::string filename); + /// returns the width of the tile in pixels + int getWidth() const + { + if(!images.size()) + return 0; + return images[0]->w; + } - std::string current_tileset; - - public: - static TileManager* instance() { return instance_ ? instance_ : instance_ = new TileManager(); } - static void destroy_instance() { delete instance_; instance_ = 0; } - - static std::vector* tilegroups() { return tilegroups_ ? tilegroups_ : tilegroups_ = new std::vector; } - Tile* get(unsigned int id) { - if(id < tiles.size()) - { - return tiles[id]; - } - else - { - // Never return 0, but return the 0th tile instead so that - // user code doesn't have to check for NULL pointers all over - // the place - return tiles[0]; - } + /// returns the height of the tiles in pixels + int getHeight() const + { + if(!images.size()) + return 0; + return images[0]->h; } }; #endif + +/* EOF */