X-Git-Url: https://git.verplant.org/?a=blobdiff_plain;f=src%2Ftile.cpp;h=ac98f0df4e8be7a1118a1a37091d012d59f85587;hb=472d0ad804844d28811c86f03da74b6d6be53f1b;hp=252cd6ea48466cb132eb04fce42760904ddd6a97;hpb=07ddaed2a657e4d2a3d038fed223fc5827159caf;p=supertux.git diff --git a/src/tile.cpp b/src/tile.cpp index 252cd6ea4..ac98f0df4 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -20,13 +20,14 @@ // 02111-1307, USA. #include -#include -#include +#include +#include #include #include #include "lisp/lisp.hpp" #include "tile.hpp" +#include "tile_set.hpp" #include "resources.hpp" #include "timer.hpp" #include "math/vector.hpp" @@ -34,13 +35,13 @@ #include "log.hpp" -Tile::Tile() - : id(0), editor_image(0), attributes(0), data(0), anim_fps(1) +Tile::Tile(const TileSet *new_tileset) + : tileset(new_tileset), attributes(0), data(0), anim_fps(1) { } -Tile::Tile(unsigned int id_, Uint32 attributes_, const ImageSpec& imagespec) - : id(id_), editor_image(0), attributes(attributes_), data(0), anim_fps(1) +Tile::Tile(const TileSet *new_tileset, Uint32 attributes, const ImageSpec& imagespec) + : tileset(new_tileset), attributes(attributes), data(0), anim_fps(1) { imagespecs.push_back(imagespec); } @@ -51,16 +52,16 @@ Tile::~Tile() ++i) { delete *i; } - delete editor_image; } -void +uint32_t Tile::parse(const lisp::Lisp& reader) { + uint32_t id; if(!reader.get("id", id)) { throw std::runtime_error("Missing tile-id."); } - + bool value = false; if(reader.get("solid", value) && value) attributes |= SOLID; @@ -74,6 +75,8 @@ Tile::parse(const lisp::Lisp& reader) attributes |= WATER; if(reader.get("hurts", value) && value) attributes |= HURTS; + if(reader.get("fire", value) && value) + attributes |= FIRE; if(reader.get("fullbox", value) && value) attributes |= FULLBOX; if(reader.get("coin", value) && value) @@ -87,10 +90,10 @@ Tile::parse(const lisp::Lisp& reader) data |= WORLDMAP_SOUTH; if(reader.get("west", value) && value) data |= WORLDMAP_WEST; - if(reader.get("east", value) && value) + if(reader.get("east", value) && value) data |= WORLDMAP_EAST; if(reader.get("stop", value) && value) - data |= WORLDMAP_STOP; + data |= WORLDMAP_STOP; reader.get("data", data); reader.get("anim-fps", anim_fps); @@ -98,11 +101,12 @@ Tile::parse(const lisp::Lisp& reader) if(reader.get("slope-type", data)) { attributes |= SOLID | SLOPE; } - + const lisp::Lisp* images = reader.get_lisp("images"); if(images) parse_images(*images); - reader.get("editor-images", editor_imagefile); + + return id; } void @@ -115,8 +119,9 @@ Tile::parse_images(const lisp::Lisp& images_lisp) std::string file; cur->get(file); imagespecs.push_back(ImageSpec(file, Rect(0, 0, 0, 0))); - } else if(cur->get_type() == lisp::Lisp::TYPE_CONS && - cur->get_car()->get_type() == lisp::Lisp::TYPE_SYMBOL) { + } else if(cur->get_type() == lisp::Lisp::TYPE_CONS && + cur->get_car()->get_type() == lisp::Lisp::TYPE_SYMBOL && + cur->get_car()->get_symbol() == "region") { const lisp::Lisp* ptr = cur->get_cdr(); std::string file; @@ -131,20 +136,22 @@ Tile::parse_images(const lisp::Lisp& images_lisp) log_warning << "Expected string or list in images tag" << std::endl; continue; } - + list = list->get_cdr(); } } void -Tile::load_images(const std::string& tilesetpath) +Tile::load_images() { + const std::string& tiles_path = tileset->tiles_path; + assert(images.size() == 0); for(std::vector::iterator i = imagespecs.begin(); i != imagespecs.end(); ++i) { const ImageSpec& spec = *i; Surface* surface; - std::string file = tilesetpath + spec.file; + std::string file = tiles_path + spec.file; if(spec.rect.get_width() <= 0) { surface = new Surface(file); } else { @@ -156,30 +163,15 @@ Tile::load_images(const std::string& tilesetpath) } images.push_back(surface); } - if(editor_imagefile != "") { - editor_image = new Surface(tilesetpath + editor_imagefile); - } -} - -Surface* -Tile::get_editor_image() const -{ - if(editor_image) - return editor_image; - if(images.size() > 0) - return images[0]; - - return 0; } void -Tile::draw(DrawingContext& context, const Vector& pos, int layer) const +Tile::draw(DrawingContext& context, const Vector& pos, int z_pos) const { if(images.size() > 1) { size_t frame = size_t(game_time * anim_fps) % images.size(); - context.draw_surface(images[frame], pos, layer); + context.draw_surface(images[frame], pos, z_pos); } else if (images.size() == 1) { - context.draw_surface(images[0], pos, layer); + context.draw_surface(images[0], pos, z_pos); } } -